> For integers beyond 64 bit, or even beyond 32 bit on a 64 bit machine, why
> can't the math be broken down into peices the way a human does it on paper,
> and then theoretically any number can be added and subtracted, even if it is
> beyond 32/64 bit?
> On 2017-07-09 04:36, Michael Van Canneyt wrote:
>> Forwarded at request of [hidden email]:
>> On Fri, 7 Jul 2017, [hidden email] wrote:
>>> For integers beyond 64 bit, or even beyond 32 bit on a 64 bit machine,
>>> why can't the math be broken down into peices the way a human does it
>>> on paper, and then theoretically any number can be added and
>>> subtracted, even if it is beyond 32/64 bit?
>> An alternative unit in i386 assembler and base 2^32 for big integers:
>> http://spazioinwind.libero.it/frm/software/bigint.zip >>
>> Here there is also a floating-point multiprecision unit up to 5000
>> http://spazioinwind.libero.it/frm/software/mpcalc-7.4.zip >>
> Would be good to put this on github so I don't forget about it when I
> need it (upcoming projects in Math require some massively large numbers
> to work with)..
> Franco is not using Github for this?
It is even on the FPC ftp server; see contrib directory.